湖南小程序开发 Cutscenes from 'Black Myth: Wukong' go viral as the production team shares behind-the-scenes stories

The ending of "Black Myth: Wukong" may leave gamers wanting more, but the game's six chapters of cutscenes have captivated audiences. Popular video game blogger Pili shared that after completing each challenging chapter, the beautifully crafted cutscenes provide a sense of relief and joy. It's not just gamers who appreciate these visuals, and ordinary viewers have also been enthralled by the story. As a result, the cutscenes from "Black Myth: Wukong" have become trending content across major video platforms.

Three of the six cutscenes, "Fart", "Don't Listen", and "Beyond Control", were co-produced by Guangzhou-based Big Firebird Cultural Media Co., Ltd. and its partners. To uncover the production secrets behind these animations, a reporter recently visited Big Firebird's office in Tongchuanghui Park, Haizhu District.

Of the three cutscenes produced by Big Firebird, Wei Tianxing, the company's CEO, expressed that his favorite is the third chapter, "Fart". Every detail in "Fart" was created after meticulous researched by the production team. From the architecture to the costumes, they worked hard to recreate elements of traditional Chinese culture, ensuring an immersive visual experience for players. This attention to detail is a hallmark of Big Firebird's work and is evident in the other two cutscenes as well.

Among all the cutscenes, the fourth chapter, "Don't Listen", has gained the most traction. Its popularity isn't just due to its beautiful, lyrical soundtrack but also because it explicitly portrays Pigsy's hidden love story from the original "Journey to the West". Huang Hua, CEO of Guangzhou-based Green Monster Research Culture Communication Co., Ltd. and the producer of "Don't Listen", believes that the episode's careful handling of the story and attention to detail are what made it so beloved. Huang said, "When the director briefed us, he wanted Pigsy's love story with the Spider Demon to be conveyed through subtle emotional expressions at different stages of their relationship."

The word "fracture" is what Huang Chengxi, CEO of a film and animation company based in Guangzhou, took away from the script for "Beyond Control". To highlight the fractured nature of the Bull Demon King's life, Huang incorporated fracture motifs throughout the animation. He explained, "In the scenes with Princess Iron Fan and the Red Boy, there are fissures in the lava on the ground. When he interacts with Wukong, his face and body are marked with scars and wounds." Huang used these visible cracks to symbolize the tragic life of the Bull Demon King.

In discussing the future of Guangzhou's gaming industry, Wei Tianxing, Huang Hua, and Huang Chengxi all agreed that creating animated scenes based on real-life locations and turning them into popular tourist destinations could help Guangzhou's cultural, commercial, and tourism sectors to merge and thrive. This concept of integrating culture with commerce and tourism is seen as a promising direction for the future development of Guangzhou's animation industry.

Source : Lingnan on the Cloud

《黑据说:悟空》过场动画热播,制作团队文告背后的故事

《黑据说:悟空》的游戏结局让东谈主嗅觉余味无穷,但游戏六个章节的过场动画齐很精彩。著明电子游戏博主啤梨示意,每当深重打完一章后看到如斯精良的过场动画,齐会产生一种获得安抚的欢乐感。不外,不单玩家在游戏中获得了正响应,庸碌不雅众也对故事现实惊艳不已。甚至于,在各大视频网站上,《黑据说:悟空》的过场动画齐成了热播现实。

六集过场动画中,有三集是由广州的“大火鸟文化”过甚合营方协同制作,这三集区分是:《屁》《勿听》和《不由己》。为了解这些动画片的制作内幕,记者近日探望了位于海珠区同创汇的大火鸟文化传媒有限公司。

在大火鸟文化制作的3辘集,大火鸟的CEO危天行示意他最心爱第3集——《屁》。《屁》内部的扫数细节,制作团队齐经由严谨的考证。通过对中国传统文化中的引诱、衣饰的收复,勤勉给玩家带来适意淋漓的视觉后果。严格抠细节,是大火鸟文化的制作特色,这在其他两辘集也齐有体现。 

在扫数过场动画中,第4集《勿听》的流传度最高。不单是因为这集的音乐最抒怀、最佳听,也在于这集把原著中猪八戒费解的爱情故事明确地讲了出来。看成《勿听》的制作主谈主,广州绿怪研文化传播有限公司CEO黄骅以为,故事的情节、剧情的处分和对细节的精雕细琢齐是让《勿听》获得世界宠爱的原因。黄骅说:“导演跟咱们讲戏的时刻,关于猪八戒的爱情这一部分,他但愿咱们大约通过一些手艺去进展出猪八戒与蜘蛛精在不同阶段的情谊抒发。”

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“裂痕”是广州齿轮映画影视科技有限公司CEO黄成希从《不由己》这个脚本中提取出来的关键词。为突显牛魔王身上的“裂痕感”,黄成希在动画中使用了多数的裂痕元素,他说:“在他和铁扇公主的分镜、和红孩儿的分镜中,湖南小程序开发大地上齐是熔岩裂隙;在和孙悟空的两次换取中,脸上、身上齐有特出显然的疤痕、伤口。”黄成希用画面中遍地可见的裂痕,来隐喻牛魔王悲剧的东谈主生。

京东方科技集团党委书记、副董事长冯强在致辞中表示,中国击剑队一直诠释着“为国争光、顽强拼搏”的中华体育精神,与中国击剑队一样,BOE(京东方)也带领着中国显示产业从无到有、从弱到强,成为全球半导体显示领导者。BOE(京东方)坚持“屏之物联”发展战略,不断推动显示技术与物联网技术、数字技术深度融合,也正是这样的发展理念,让我们的产品融入了各种应用场景。作为中国击剑队首席战略合作伙伴,BOE(京东方)一直关注并支持中国击剑事业的发展,为中国击剑队提供了定制化智慧物联解决方案,推动体育产业朝着科技化和智能化新时代加速迈进。未来,BOE(京东方)将继续与中国击剑队携手并进,为中国体育事业的发展贡献更大力量。

冠军奖金高达40万美元的应氏杯每四年举行一次,且在奥运会举办年举办,所以被称为“围棋奥运”。本届应氏杯在赛制上做了重大改革,其中第二阶段赛程涵盖了从上海开始的十六强赛至在应昌期故乡慈城的半决赛。中国棋手整体表现出色,尤其在十六强将韩国前三棋手如数淘汰出局,是称大捷。而八强之战柯洁惊险逆转上海名将王星昊,被视为“第一人”状态回猛的标志。

“游戏中的广州” 怎么已毕文商旅的深度交融?危天行、黄骅、黄成希一致以为,将动漫作品中进展的场景以及取景、取材的所在打形成打卡地,已毕文商旅的深度交融,这亦然广州动漫产业异日发展不错发力的一个标的。

采写|新快报记者 王敌 许婉婕

影相|新快报记者 不雅显锋

译|赵凡

审|林佳岱湖南小程序开发



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